.

Hunter Spells, Trainers & Quests:


Hunter Spells:
LevelNameDescriptionCost
 Beast Mastery:
4Aspect of the Monkey
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.50 Copper
10Aspect of the Hawk
(Rank 1)
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.4 Silver
12Mend Pet
(Rank 1)
Heals your pet 20 health every second while you focus. Lasts 5 sec.8 Silver
14Eagle Eye
Zooms in the hunter's vision. Only usable outdoors.12 Silver
14Eyes of the Beast
Take direct control of your pet and see through its eyes for 1 min.12 Silver
14Scare Beast
(Rank 1)
Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.12 Silver
18Aspect of the Hawk
(Rank 2)
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.22 Silver
20Aspect of the Cheetah
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.29 Silver
20Mend Pet
(Rank 2)
Heals your pet 38 health every second while you focus. Lasts 5 sec.29 Silver
24Beast Lore
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.70 Silver
28Aspect of the Hawk
(Rank 3)
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.81 Silver
28Mend Pet
(Rank 3)
Heals your pet 68 health every second while you focus. Lasts 5 sec.81 Silver
30Aspect of the Beast
The hunter takes on the aspects of a beast, becoming untrackable.80 Silver
30Scare Beast
(Rank 2)
Scares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.80 Silver
36Mend Pet
(Rank 4)
Heals your pet 103 health every second while you focus. Lasts 5 sec.1 Gold 50 Silver
38Aspect of the Hawk
(Rank 4)
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.2 Gold 30 Silver
40Aspect of the Pack
The hunter and his group take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.1 Gold 30 Silver
44Mend Pet
(Rank 5)
Heals your pet 142 health every second while you focus. Lasts 5 sec.2 Gold 50 Silver
46Aspect of the Wild
(Rank 1)
The hunter and his group take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.3 Gold 70 Silver
46Scare Beast
(Rank 3)
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.3 Gold 70 Silver
48Aspect of the Hawk
(Rank 5)
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.4 Gold 20 Silver
50Spirit Bond
(Rank 2)
Every time your pet strikes an enemy, you gain 30 health.90 Silver
52Mend Pet
(Rank 6)
Heals your pet 189 health every second while you focus. Lasts 5 sec.5 Gold 30 Silver
56Aspect of the Wild
(Rank 2)
The hunter and his group take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.6 Gold 40 Silver
58Aspect of the Hawk
(Rank 6)
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 110. Only one Aspect can be active at a time.5 Gold 30 Silver
60Mend Pet
(Rank 7)
Heals your pet 245 health every second while you focus. Lasts 5 sec.4 Gold 70 Silver
60Spirit Bond
(Rank 3)
Every time your pet strikes an enemy, you gain 40 health.1 Gold 20 Silver
 Beast Training:
20Growl
(Rank 3)
Taunt the target, increasing the likelihood the creature will focus attacks on you.30 Silver
30Growl
(Rank 4)
Taunt the target, increasing the likelihood the creature will focus attacks on you.1 Gold
40Growl
(Rank 5)
Taunt the target, increasing the likelihood the creature will focus attacks on you.2 Gold
50Growl
(Rank 6)
Taunt the target, increasing the likelihood the creature will focus attacks on you.4 Gold 70 Silver
60Growl
(Rank 7)
Taunt the target, increasing the likelihood the creature will focus attacks on you.5 Gold 90 Silver
 Marksmanship:
4Serpent Sting
(Rank 1)
Stings the target, causing 20 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.50 Copper
6Arcane Shot
(Rank 1)
An instant shot that causes 13 Arcane damage.1 Silver
6Hunter's Mark
(Rank 1)
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.1 Silver
8Concussive Shot
Dazes the target, slowing movement speed to 50% of normal for 4 sec.2 Silver
10Serpent Sting
(Rank 2)
Stings the target, causing 40 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.4 Silver
12Arcane Shot
(Rank 2)
An instant shot that causes 21 Arcane damage.8 Silver
12Distracting Shot
(Rank 1)
Distract the target, causing threat.6 Silver
18Multi-Shot
(Rank 1)
Fires several missiles, hitting 3 targets.22 Silver
18Serpent Sting
(Rank 3)
Stings the target, causing 80 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.22 Silver
20Arcane Shot
(Rank 3)
An instant shot that causes 33 Arcane damage.29 Silver
20Distracting Shot
(Rank 2)
Distract the target, causing threat. More effective than Distracting Shot (Rank 1).20 Silver
22Hunter's Mark
(Rank 2)
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 45. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.56 Silver
22Scorpid Sting
(Rank 1)
Stings the target, reducing Strength and Agility by 20 for 20 sec. Only one Sting per Hunter can be active on any one target.56 Silver
26Rapid Fire
Increases ranged attack speed by 40% for 15 sec.70 Silver
26Serpent Sting
(Rank 4)
Stings the target, causing 140 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.70 Silver
28Aimed Shot
(Rank 2)
An aimed shot that increases ranged damage by 125.20 Silver
28Arcane Shot
(Rank 4)
An instant shot that causes 59 Arcane damage.81 Silver
30Distracting Shot
(Rank 3)
Distract the target, causing threat. More effective than Distracting Shot (Rank 2).80 Silver
30Multi-Shot
(Rank 2)
Fires several missiles, hitting 3 targets for an additional 40 damage.80 Silver
32Flare
Exposes all hidden and invisible enemies within 30.0 yards of the targeted area for 30 sec.1 Gold 10 Silver
32Scorpid Sting
(Rank 2)
Stings the target, reducing Strength and Agility by 29 for 20 sec. Only one Sting per Hunter can be active on any one target.1 Gold 10 Silver
34Serpent Sting
(Rank 5)
Stings the target, causing 210 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.1 Gold 80 Silver
36Aimed Shot
(Rank 3)
An aimed shot that increases ranged damage by 200.40 Silver
36Arcane Shot
(Rank 5)
An instant shot that causes 83 Arcane damage.1 Gold 50 Silver
36Viper Sting
(Rank 1)
Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.1 Gold 50 Silver
40Distracting Shot
(Rank 4)
Distract the target, causing threat. More effective than Distracting Shot (Rank 3).1 Gold 30 Silver
40Hunter's Mark
(Rank 3)
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 75. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.1 Gold 30 Silver
40Volley
(Rank 1)
Continuously fires a volley of ammo at the target area, causing 40 Arcane damage to enemy targets within 8 yards every second for 6 sec.1 Gold 30 Silver
42Multi-Shot
(Rank 3)
Fires several missiles, hitting 3 targets for an additional 80 damage.3 Gold
42Scorpid Sting
(Rank 3)
Stings the target, reducing Strength and Agility by 45 for 20 sec. Only one Sting per Hunter can be active on any one target.3 Gold
42Serpent Sting
(Rank 6)
Stings the target, causing 290 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.3 Gold
44Aimed Shot
(Rank 4)
An aimed shot that increases ranged damage by 330.60 Silver
44Arcane Shot
(Rank 6)
An instant shot that causes 115 Arcane damage.2 Gold 50 Silver
46Viper Sting
(Rank 2)
Stings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target.3 Gold 70 Silver
50Distracting Shot
(Rank 5)
Distract the target, causing threat. More effective than Distracting Shot (Rank 4).3 Gold 50 Silver
50Serpent Sting
(Rank 7)
Stings the target, causing 385 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.3 Gold 50 Silver
50Trueshot Aura
(Rank 2)
Increases the Ranged and Melee Attack Power of party members within 30 yards by 45.90 Silver
50Volley
(Rank 2)
Continuously fires a volley of ammo at the target area, causing 50 Arcane damage to enemy targets within 8 yards every second for 6 sec.3 Gold 50 Silver
52Aimed Shot
(Rank 5)
An aimed shot that increases ranged damage by 460.1 Gold 30 Silver
52Arcane Shot
(Rank 7)
An instant shot that causes 145 Arcane damage.5 Gold 30 Silver
52Scorpid Sting
(Rank 4)
Stings the target, reducing Strength and Agility by 68 for 20 sec. Only one Sting per Hunter can be active on any one target.5 Gold 30 Silver
54Multi-Shot
(Rank 4)
Fires several missiles, hitting 3 targets for an additional 120 damage.5 Gold 80 Silver
56Viper Sting
(Rank 3)
Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.6 Gold 40 Silver
58Hunter's Mark
(Rank 4)
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.5 Gold 30 Silver
58Serpent Sting
(Rank 8)
Stings the target, causing 490 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.5 Gold 30 Silver
58Volley
(Rank 3)
Continuously fires a volley of ammo at the target area, causing 60 Arcane damage to enemy targets within 8 yards every second for 6 sec.5 Gold 30 Silver
60Aimed Shot
(Rank 6)
An aimed shot that increases ranged damage by 600.1 Gold 20 Silver
60Arcane Shot
(Rank 8)
An instant shot that causes 183 Arcane damage.4 Gold 70 Silver
60Distracting Shot
(Rank 6)
Distract the target, causing threat. More effective than Distracting Shot (Rank 5).4 Gold 70 Silver
60Trueshot Aura
(Rank 3)
Increases the Ranged and Melee Attack Power of party members within 30 yards by 60.1 Gold 20 Silver
 Survival:
1Track Beasts
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.10 Copper
8Raptor Strike
(Rank 2)
A strong attack that increases melee damage by 11.2 Silver
10Track Humanoids
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.4 Silver
12Wing Clip
(Rank 1)
Inflicts 5 damage and reduces the enemy target's movement speed to 50% of normal for 10 sec.8 Silver
16Immolation Trap
(Rank 1)
Place a fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.18 Silver
16Mongoose Bite
(Rank 1)
Counterattack the enemy for 25 damage. Can only be performed after you dodge.18 Silver
16Raptor Strike
(Rank 3)
A strong attack that increases melee damage by 21.18 Silver
18Track Undead
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.22 Silver
20Disengage
(Rank 1)
Attempts to disengage from the target, reducing threat. Character exits combat mode.29 Silver
20Freezing Trap
(Rank 1)
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.29 Silver
24Raptor Strike
(Rank 4)
A strong attack that increases melee damage by 34.70 Silver
24Track Hidden
Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.70 Silver
26Immolation Trap
(Rank 2)
Place a fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.70 Silver
26Track Elementals
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.70 Silver
28Frost Trap
Place a frost trap that creates an ice slick around itself when the first enemy approaches it. All enemies within 10 yards will be slowed to 40% of their normal movement speed while in the area of effect. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.81 Silver
30Feign Death
Feign death which may trick enemies into ignoring you. Lasts up to 6 min.80 Silver
30Mongoose Bite
(Rank 2)
Counterattack the enemy for 45 damage. Can only be performed after you dodge.80 Silver
32Raptor Strike
(Rank 5)
A strong attack that increases melee damage by 50.1 Gold 10 Silver
32Track Demons
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.1 Gold 10 Silver
34Disengage
(Rank 2)
Attempts to disengage from the target, reducing threat. Cancels combat. More effective than Disengage (Rank 1). Character exits combat mode.1 Gold 80 Silver
34Explosive Trap
(Rank 1)
Place a fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and burning all enemies for 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.1 Gold 80 Silver
36Immolation Trap
(Rank 3)
Place a fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.1 Gold 50 Silver
38Wing Clip
(Rank 2)
Inflicts 25 damage and reduces the enemy target's movement speed to 45% of normal for 10 sec.2 Gold 30 Silver
40Freezing Trap
(Rank 2)
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.1 Gold 30 Silver
40Raptor Strike
(Rank 6)
A strong attack that increases melee damage by 80.1 Gold 30 Silver
40Track Giants
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.1 Gold 30 Silver
42Counterattack
(Rank 2)
A strike that becomes active after parrying an opponent's attack. This attack deals 70 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.80 Silver
44Explosive Trap
(Rank 2)
Place a fire trap that explodes when an enemy approaches, causing 139 to 187 Fire damage and burning all enemies for 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.2 Gold 50 Silver
44Mongoose Bite
(Rank 3)
Counterattack the enemy for 75 damage. Can only be performed after you dodge.2 Gold 50 Silver
46Immolation Trap
(Rank 4)
Place a fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.3 Gold 70 Silver
48Disengage
(Rank 3)
Attempts to disengage from the target, reducing threat. Cancels combat. More effective than Disengage (Rank 2). Character exits combat mode.4 Gold 20 Silver
48Raptor Strike
(Rank 7)
A strong attack that increases melee damage by 110.4 Gold 20 Silver
50Lacerate
(Rank 2)
Wounds the target causing them to bleed for 105 damage over 21 sec.90 Silver
50Track Dragonkin
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.3 Gold 50 Silver
54Counterattack
(Rank 3)
A strike that becomes active after parrying an opponent's attack. This attack deals 110 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.1 Gold 50 Silver
54Explosive Trap
(Rank 3)
Place a fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and burning all enemies for 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.5 Gold 80 Silver
56Immolation Trap
(Rank 5)
Place a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.6 Gold 40 Silver
56Raptor Strike
(Rank 8)
A strong attack that increases melee damage by 140.6 Gold 40 Silver
58Mongoose Bite
(Rank 4)
Counterattack the enemy for 115 damage. Can only be performed after you dodge.5 Gold 30 Silver
60Freezing Trap
(Rank 3)
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.4 Gold 70 Silver
60Lacerate
(Rank 3)
Wounds the target causing them to bleed for 133 damage over 21 sec.1 Gold 20 Silver
60Wing Clip
(Rank 3)
Inflicts 50 damage and reduces the enemy target's movement speed to 40% of normal for 10 sec.4 Gold 70 Silver
124 different abilities.
Hunter Trainers:
 AH NameZone
U
?
Alenndaar Lapidaar
<Hunter Trainer>
AshenvaleMap 
Ashenvale / The Shrine of AessinaMap 
F
U
Ayanna Everstride
<Hunter Trainer>
TeldrassilMap Alliance
Teldrassil / Shadowglen / AldrassilMap 
F
U
Daera Brightspear
<Hunter Trainer>
IronforgeMap Alliance
Ironforge / Hall of ArmsMap 
Ironforge / The Military WardMap 
City of IronforgeMap 
Alterac ValleyMap 
Warsong GulchMap 
Warsong Gulch / Silverwing HoldMap 
Arathi BasinMap 
Map 
F
?
Danlaar Nightstride
<Hunter Trainer>
AshenvaleMap Alliance
Ashenvale / Mystral LakeMap 
Ashenvale / Silverwind RefugeMap 
?
?
Dargh Trueaim
<Hunter Trainer>
Loch ModanMap 
Loch Modan / The Farstrider LodgeMap 
F
U
Dazalar
<Hunter Trainer>
TeldrassilMap Alliance
Teldrassil / DolanaarMap 
F
U
Dorion
<Hunter Trainer>
DarnassusMap Alliance
F
U
Einris Brightspear
<Hunter Trainer>
Stormwind CityMap Alliance
Stormwind City / Dwarven DistrictMap 
F
?
Grif Wildheart
<Hunter Trainer>
Dun MoroghMap Alliance
Dun Morogh / The Grizzled DenMap 
Dun Morogh / KharanosMap 
Dun Morogh / Thunderbrew DistilleryMap 
?
?
Holt Thunderhorn
<Hunter Trainer>
Thunder BluffMap 
Thunder Bluff / Hunter RiseMap 
 
F
U
Jeen'ra Nightrunner
<Hunter Trainer>
DarnassusMap Alliance
U
F
Jen'shan
<Hunter Trainer>
Durotar / Valley of TrialsMap Horde
DurotarMap 
Durotar / Valley of Trials / The DenMap 
F
U
Jocaste
<Hunter Trainer>
DarnassusMap Alliance
Teldrassil / Cenarion EnclaveMap 
?
?
Kaerbrus
<Hunter Trainer>
FelwoodMap 
?
F
Kary Thunderhorn
<Hunter Trainer>
Thunder BluffMap Horde
Thunder Bluff / Hunter RiseMap 
?
F
Kragg
<Hunter Trainer>
Stranglethorn ValeMap Horde
Stranglethorn Vale / The Savage CoastMap 
Stranglethorn Vale / Grom'gol Base CampMap 
Stranglethorn Vale / The Vile ReefMap 
?
F
Lanka Farshot
<Hunter Trainer>
Mulgore / Red Cloud Mesa / Camp NaracheMap Horde
MulgoreMap 
Map 
?
?
Ogromm
<Hunter Trainer>
Swamp of SorrowsMap 
Swamp of Sorrows / StonardMap 
?
U
Olmin Burningbeard
<Hunter Trainer>
IronforgeMap 
Ironforge / Hall of ArmsMap 
City of IronforgeMap 
Map 
U
F
Ormak Grimshot
<Hunter Trainer>
OrgrimmarMap Horde
Orgrimmar / Valley of HonorMap 
 
F
U
Regnus Thundergranite
<Hunter Trainer>
IronforgeMap Alliance
Ironforge / Hall of ArmsMap 
City of IronforgeMap 
Alterac ValleyMap 
Map 
U
F
Sian'dur
<Hunter Trainer>
OrgrimmarMap Horde
Orgrimmar / Valley of HonorMap 
F
U
Thorfin Stoneshield
<Hunter Trainer>
Stormwind CityMap Alliance
Stormwind City / Dwarven DistrictMap 
F
U
Thorgas Grimson
<Hunter Trainer>
Dun MoroghMap Alliance
Dun Morogh / Coldridge Valley / AnvilmarMap 
U
F
Thotar
<Hunter Trainer>
DurotarMap Horde
Durotar / Razor HillMap 
Durotar / Razor Hill BarracksMap 
Map 
Durotar / Razor HillMap 
F
U
Ulfir Ironbeard
<Hunter Trainer>
Stormwind CityMap Alliance
Stormwind City / Dwarven DistrictMap 
?
?
Urek Thunderhorn
<Hunter Trainer>
Thunder BluffMap 
Thunder Bluff / Hunter RiseMap 
U
F
Xor'juul
<Hunter Trainer>
OrgrimmarMap Horde
Orgrimmar / Valley of HonorMap 
?
F
Yaw Sharpmane
<Hunter Trainer>
MulgoreMap Horde
Mulgore / Bloodhoof VillageMap 
Mulgore / Stonebull LakeMap 
 
81 Hunter Trainers.
Hunter Quests:
Level:Quest Name:

Alliance Quest
Etched Sigil (Hunter)
Read the Etched Sigil and speak to Ayanna Everstride at the top of Aldrassil in Shadowglen.

Horde Quest
Etched Tablet (Hunter)
Speak to Jen'shan in the Valley of Trials.

Horde Quest
Taming the Beast (Orc/Troll Hunter) - (Step 3)
Use the Taming Rod to tame an Armored Scorpid. Practice your skills, then return to Thotar at Razor Hill.
1Hunter
Horde Quest
Etched Note
Read the Etched Note and speak to Lanka Farshot in Red Cloud Mesa.
1Hunter
Horde Quest
Etched Parchment
Read the Etched Parchment and speak to Jen'shan in the Valley of Trials.
1Hunter
Alliance Quest
Etched Rune
Read the Etched Rune and speak to Thorgas Grimson in Coldridge Valley.
10Hunter
Alliance Quest
Taming the Beast (Dwarf Hunter)
Use the Taming Rod to tame a Large Crag Boar. Practice your skills, then return the Taming Rod to Grif Wildheart in Kharanos.
10Hunter
Horde Quest
The Hunter's Path
Speak with Thotar at Razor Hill.
10Hunter
Alliance Quest
The Hunter's Path - Part 2?
Speak with Dazalar in Dolanaar.
10Hunter
Alliance Quest
Training the Beast
Speak to Jocaste in the Cenarion Enclave, in Darnassus.
10Hunter
Alliance Quest
Training the Beast (Dwarf Hunter)
Speak with Belia Thundergranite in Ironforge.
10Hunter
Horde Quest
Training the Beast - Part 4?
Speak with Holt Thunderhorn on Hunter Rise in Thunder Bluff.
10Hunter
Alliance Quest
Taming the Beast (Dwarf Hunter) - (Step 1)
Use the Taming Rod to tame a Snow Leopard. Practice your skills, then return to Grif Wildheart in Kharanos.
10Hunter
Horde Quest
Taming the Beast (Orc/Troll Hunter) - (Step 1)
Use the Taming Rod to tame a Dire Mottled Boar. Practice your skills, then return the Taming Rod to Thotar in Razor Hill.
10Hunter
Horde Quest
Taming the Beast (Tauren Hunter) - (Step 1)
Use the Taming Rod to tame an Adult Plainstrider. Practice your skills, then return the Taming Rod to Yaw Sharpmane in Bloodhoof Village.
10Hunter
Alliance Quest
Taming the Beast (Dwarf Hunter) - (Step 2)
Use the Taming Rod to tame an Ice Claw Bear. Practice your skills, then return the Taming Rod to Grif Wildheart in Kharanos.
10Hunter
Horde Quest
Taming the Beast (Orc/Troll Hunter) - (Step 2)
Use the Taming Rod to tame a Surf Crawler. Practice your skills, then return the Taming Rod to Thotar at Razor Hill.
10Hunter
Horde Quest
Taming the Beast (Tauren Hunter) - (Step 2)
Use the Taming Rod to tame a Swoop. Practice your skills, then return the Taming Rod to Yaw Sharpmane in Bloodhoof Village.
10Hunter
Horde Quest
Taming the Beast (Tauren Hunter) - (Step 3)
Use the Taming Rod to tame a Prairie Stalker. Practice your skills, then return the Taming Rod to Yaw Sharpmane in Bloodhoof Village.
10Hunter
Horde Quest
Training the Beast (Orc/Troll Hunter) - (Step 4)
Speak with Ormak Grimshot in Orgrimmar.
52Hunter
Alliance & Horde
The Hunter's Charm - (Step 1)
Speak to Ogtinc in Azshara.
52Hunter
Alliance & Horde
Courser Antlers - (Step 2)
Bring a pair of Perfect Courser Antlers to Ogtinc in Azshara. Ogtinc resides atop the cliffs northeast of the Ruins of Eldarath.
52Hunter
Alliance & Horde
Wavethrashing - (Step 3)
Bring 6 Wavethrasher Scales to Ogtinc in Azshara. Ogtinc resides atop the cliffs northeast the Ruins of Eldarath.
52Hunter
Alliance & Horde
The Green Drake - (Step 4)
Bring the Tooth of Morphaz to Ogtinc in Azshara. Ogtinc resides atop the cliffs northeast the Ruins of Eldarath.
(Dungeon)
60Hunter
Alliance Quest
A Proper String
Stoma the Ancient has asked that you bring him a Mature Black Dragon Sinew. Should you find this sinew, return it to Stoma in Felwood.
(Raid)
60Hunter
Alliance & Horde
Ancient Sinew Wrapped Lamina
Hastat the Ancient has asked that you bring him a Mature Blue Dragon Sinew. Should you find this sinew, return it to Hastat in Felwood.
(Raid)
60Hunter
Horde Quest
Stave of the Ancients
You must find and destroy these four demonic corrupters: Simone the Seductress. Klinfran the Crazed. Solenor the Slayer. Artorius the Doombringer. Destroy these creatures and return to Vartrus the Ancient in Felwood with their heads. Refer to the Petrified Bark in your inventory for clues as to their whereabouts. You MUST complete this task by yourself.
(Elite)
60Hunter
Alliance & Horde
Stave of the Ancients
You must find and destroy these four demonic corrupters: Simone the Seductress. Klinfran the Crazed. Solenor the Slayer. Artorius the Doombringer. Destroy these creatures and return to Vartrus the Ancient in Felwood with their heads. Refer to the Petrified Bark in your inventory for clues as to their whereabouts. You MUST complete this task by yourself.
(Elite)
60HunterThe Ancient Leaf
Find the owner of the Ancient Petrified Leaf. Good luck, Rimeya; It's a big world.
29 different quests.