Shaman Spells:| Elemental Combat: |
 | - | Earthbind Totem
| Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards. | 90  |
 | 4 | Earth Shock (Rank 1) | Instantly shocks the target with concussive force, causing 19 to 22 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. | 90  |
 | 6 | Earthbind Totem (Rank 1) | Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards. | 1  |
 | 8 | Earth Shock (Rank 2) | Instantly shocks the target with concussive force, causing 35 to 38 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. | 90  |
 | 8 | Lightning Bolt (Rank 2) | Casts a bolt of lightning at the target for 28 to 33 Nature damage. | 90  |
 | 8 | Stoneclaw Totem (Rank 1) | Summons a Stoneclaw Totem with 65 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. | 90  |
 | 10 | Flame Shock (Rank 1) | Instantly sears the target with fire, causing 25 Fire damage immediately and 24 Fire damage over 12 sec. | 3 60  |
 | 12 | Fire Nova Totem (Rank 1) | Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 53 to 62 fire damage to enemies within 10 yd. | 7 20  |
 | 12 | Purge (Rank 1) | Purges the enemy target, removing 1 magic effect. | 7 20  |
 | 14 | Earth Shock (Rank 3) | Instantly shocks the target with concussive force, causing 65 to 69 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. | 8 10  |
 | 14 | Lightning Bolt (Rank 3) | Casts a bolt of lightning at the target for 48 to 57 Nature damage. | 8 10  |
 | 18 | Flame Shock (Rank 2) | Instantly sears the target with fire, causing 51 Fire damage immediately and 44 Fire damage over 12 sec. | 18  |
 | 18 | Stoneclaw Totem (Rank 2) | Summons a Stoneclaw Totem with 165 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. | 18  |
 | 20 | Frost Shock (Rank 1) | Instantly shocks the target with frost, causing 95 to 101 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec. | 19 80  |
 | 20 | Lightning Bolt (Rank 4) | Casts a bolt of lightning at the target for 88 to 100 Nature damage. | 19 80  |
 | 20 | Searing Totem (Rank 2) | Summons a Searing Totem with 5 health at your feet for 35 sec that repeatedly attacks an enemy within 20.0 yards for 13 to 17 Fire damage. | 19 80  |
 | 22 | Fire Nova Totem (Rank 2) | Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 110 to 124 fire damage to enemies within 10 yd. | 27  |
 | 24 | Earth Shock (Rank 4) | Instantly shocks the target with concussive force, causing 126 to 134 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. | 31 50  |
 | 26 | Lightning Bolt (Rank 5) | Casts a bolt of lightning at the target for 131 to 149 Nature damage. | 36  |
 | 26 | Magma Totem (Rank 1) | Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 22 Fire damage to creatures within 8 yards every 2 seconds. | 36  |
 | 28 | Flame Shock (Rank 3) | Instantly sears the target with fire, causing 94 to 95 Fire damage immediately and 88 Fire damage over 12 sec. | 54  |
 | 28 | Stoneclaw Totem (Rank 3) | Summons a Stoneclaw Totem with 235 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. | 54  |
 | 30 | Searing Totem (Rank 3) | Summons a Searing Totem with 5 health at your feet for 40 sec that repeatedly attacks an enemy within 20.0 yards for 19 to 25 Fire damage. | 63  |
 | 32 | Chain Lightning (Rank 1) | Hurls a lightning bolt at the enemy, dealing 200 to 227 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. | 72  |
 | 32 | Fire Nova Totem (Rank 3) | Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 195 to 219 fire damage to enemies within 10 yd. | 72  |
 | 32 | Lightning Bolt (Rank 6) | Casts a bolt of lightning at the target for 179 to 202 Nature damage. | 72  |
 | 32 | Purge (Rank 2) | Purges the enemy target, removing 2 beneficial magic effects. | 72  |
 | 34 | Frost Shock (Rank 2) | Instantly shocks the target with frost, causing 215 to 230 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec. | 81  |
 | 36 | Earth Shock (Rank 5) | Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. | 90  |
 | 36 | Magma Totem (Rank 2) | Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 37 Fire damage to creatures within 8 yards every 2 seconds. | 90  |
 | 38 | Lightning Bolt (Rank 7) | Casts a bolt of lightning at the target for 235 to 264 Nature damage. | 99  |
 | 38 | Stoneclaw Totem (Rank 4) | Summons a Stoneclaw Totem with 295 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. | 99  |
 | 40 | Chain Lightning (Rank 2) | Hurls a lightning bolt at the enemy, dealing 288 to 323 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. | 1 8  |
 | 40 | Flame Shock (Rank 4) | Instantly sears the target with fire, causing 163 to 164 Fire damage immediately and 152 Fire damage over 12 sec. | 1 8  |
 | 40 | Searing Totem (Rank 4) | Summons a Searing Totem with 5 health at your feet for 45 sec that repeatedly attacks an enemy within 20.0 yards for 26 to 34 Fire damage. | 1 8  |
 | 42 | Fire Nova Totem (Rank 4) | Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 295 to 331 fire damage to enemies within 10 yd. | 1 44  |
 | 44 | Lightning Bolt (Rank 8) | Casts a bolt of lightning at the target for 291 to 326 Nature damage. | 1 62  |
 | 46 | Frost Shock (Rank 3) | Instantly shocks the target with frost, causing 345 to 366 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec. | 1 80  |
 | 46 | Magma Totem (Rank 3) | Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 54 Fire damage to creatures within 8 yards every 2 seconds. | 1 80  |
 | 48 | Chain Lightning (Rank 3) | Hurls a lightning bolt at the enemy, dealing 391 to 438 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. | 1 98  |
 | 48 | Earth Shock (Rank 6) | Instantly shocks the target with concussive force, causing 372 to 394 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. | 1 98  |
 | 48 | Stoneclaw Totem (Rank 5) | Summons a Stoneclaw Totem with 405 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. | 1 98  |
 | 50 | Lightning Bolt (Rank 9) | Casts a bolt of lightning at the target for 357 to 400 Nature damage. | 2 16  |
 | 50 | Searing Totem (Rank 5) | Summons a Searing Totem with 5 health at your feet for 50 sec that repeatedly attacks an enemy within 20.0 yards for 33 to 45 Fire damage. | 2 16  |
 | 52 | Fire Nova Totem (Rank 5) | Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 413 to 459 fire damage to enemies within 10 yd. | 2 43  |
 | 52 | Flame Shock (Rank 5) | Instantly sears the target with fire, causing 244 to 245 Fire damage immediately and 232 Fire damage over 12 sec. | 2 43  |
 | 56 | Chain Lightning (Rank 4) | Hurls a lightning bolt at the enemy, dealing 505 to 564 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. | 2 70  |
 | 56 | Lightning Bolt (Rank 10) | Casts a bolt of lightning at the target for 428 to 477 Nature damage. | 2 70  |
 | 56 | Magma Totem (Rank 4) | Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 75 Fire damage to creatures within 8 yards every 2 seconds. | 2 70  |
 | 58 | Frost Shock (Rank 4) | Instantly shocks the target with frost, causing 492 to 520 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec. | 2 88  |
 | 58 | Stoneclaw Totem (Rank 6) | Summons a Stoneclaw Totem with 486 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. | 2 88  |
 | 60 | Earth Shock (Rank 7) | Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. | 3 6  |
 | 60 | Searing Totem (Rank 6) | Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20.0 yards for 40 to 54 Fire damage. | 3 6  |
| Enhancement: |
 | 1 | Rockbiter Weapon (Rank 1) | Imbue the Shaman's weapon, increasing attack power by 44 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. | 9  |
 | 8 | Lightning Shield (Rank 1) | The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. | 90  |
 | 8 | Rockbiter Weapon (Rank 2) | Imbue the Shaman's weapon, increasing attack power by 72 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. | 90  |
 | 10 | Flametongue Weapon (Rank 1) | Imbue the Shaman's weapon with fire. Each hit causes 5.2 to 15.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. | 3 60  |
 | 10 | Strength of Earth Totem (Rank 1) | Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 10. Lasts 45 sec. | 3 60  |
 | 14 | Stoneskin Totem (Rank 2) | Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 6. Lasts 1 min. | 8 10  |
 | 16 | Lightning Shield (Rank 2) | The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 29 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. | 16 20  |
 | 16 | Rockbiter Weapon (Rank 3) | Imbue the Shaman's weapon, increasing attack power by 107 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. | 16 20  |
 | 18 | Flametongue Weapon (Rank 2) | Imbue the Shaman's weapon with fire. Each hit causes 7.7 to 23.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. | 18  |
 | 20 | Frostbrand Weapon (Rank 1) | Imbue the Shaman's weapon with frost. Each hit has a chance of causing 43 to 44 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes. | 19 80  |
 | 20 | Ghost Wolf
| Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors. | 19 80  |
 | 22 | Water Breathing
| Allows the target to breathe underwater for 10 min. | 27  |
 | 24 | Frost Resistance Totem (Rank 1) | Summons a Frost Resistance Totem with 5 health at the feet of the caster for 1 min. The totem increases party members' frost resistance by 30, if within 20 yards. | 31 50  |
 | 24 | Lightning Shield (Rank 3) | The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 51 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. | 31 50  |
 | 24 | Rockbiter Weapon (Rank 4) | Imbue the Shaman's weapon, increasing attack power by 176 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. | 31 50  |
 | 24 | Stoneskin Totem (Rank 3) | Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 10. Lasts 1 min. | 31 50  |
 | 24 | Strength of Earth Totem (Rank 2) | Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 20. Lasts 1 min. | 31 50  |
 | 26 | Far Sight
| Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors. | 36  |
 | 26 | Flametongue Weapon (Rank 3) | Imbue the Shaman's weapon with fire. Each hit causes 12.4 to 38.2 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. | 36  |
 | 28 | Fire Resistance Totem (Rank 1) | Summons a Fire Resistance Totem with 5 health at the feet of the caster for 1 min that increases the fire resistance of party members within 20 yards by 30. | 54  |
 | 28 | Flametongue Totem (Rank 1) | Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 6.4 to 19.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min. | 54  |
 | 28 | Frostbrand Weapon (Rank 2) | Imbue the Shaman's weapon with frost. Each hit has a chance of causing 69 to 70 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes. | 54  |
 | 28 | Water Walking
| Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect. | 54  |
 | 30 | Astral Recall
| Yanks the caster through the twisting nether back to Undercity. Speak to an Innkeeper in a different place to change your home location. | 63  |
 | 30 | Grounding Totem
| Summons a Grounding Totem with 5 health at the feet of the caster that absorbs one harmful spell every 10 seconds for each nearby party member. Will not absorb area of effect spells. Lasts 45 sec. | 63  |
 | 30 | Nature Resistance Totem (Rank 1) | Summons a Nature Resistance Totem with 5 health at the feet of the caster for 1 min that increases the nature resistance of party members within 20 yards by 30. | 63  |
 | 30 | Windfury Weapon (Rank 1) | Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 207 extra attack power. Lasts for 5 minutes. | 63  |
 | 32 | Lightning Shield (Rank 4) | The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 80 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. | 72  |
 | 32 | Windfury Totem (Rank 1) | Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 122 extra attack power. Lasts 1.50 min. | 72  |
 | 34 | Rockbiter Weapon (Rank 5) | Imbue the Shaman's weapon, increasing attack power by 323 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. | 81  |
 | 34 | Sentry Totem
| Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight. | 81  |
 | 34 | Stoneskin Totem (Rank 4) | Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 14. Lasts 1 min. | 81  |
 | 36 | Flametongue Weapon (Rank 4) | Imbue the Shaman's weapon with fire. Each hit causes 20.4 to 62.7 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. | 90  |
 | 36 | Windwall Totem (Rank 1) | Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 16. Lasts 1 min. | 90  |
 | 38 | Flametongue Totem (Rank 2) | Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 9 to 27.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min. | 99  |
 | 38 | Frost Resistance Totem (Rank 2) | Summons a Frost Resistance Totem with 5 health at the feet of the caster for 1 min. The totem increases party members' frost resistance by 45, if within 20 yards. | 99  |
 | 38 | Frostbrand Weapon (Rank 3) | Imbue the Shaman's weapon with frost. Each hit has a chance of causing 112 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes. | 99  |
 | 38 | Strength of Earth Totem (Rank 3) | Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 36. Lasts 1.25 min. | 99  |
 | 40 | Lightning Shield (Rank 5) | The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 114 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. | 1 8  |
 | 40 | Windfury Weapon (Rank 2) | Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 444 extra attack power. Lasts for 5 minutes. | 1 8  |
 | 42 | Fire Resistance Totem (Rank 2) | Summons a Fire Resistance Totem with 5 health at the feet of the caster for 1 min that increases the fire resistance of party members within 20 yards by 45. | 1 44  |
 | 42 | Grace of Air Totem (Rank 1) | Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 20 yards by 43. Lasts 1.25 min. | 1 44  |
 | 42 | Windfury Totem (Rank 2) | Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 229 extra attack power. Lasts 1.50 min. | 1 44  |
 | 44 | Nature Resistance Totem (Rank 2) | Summons a Nature Resistance Totem with 5 health at the feet of the caster for 1 min that increases the nature resistance of party members within 20 yards by 45. | 1 62  |
 | 44 | Rockbiter Weapon (Rank 6) | Imbue the Shaman's weapon, increasing attack power by 474 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. | 1 62  |
 | 44 | Stoneskin Totem (Rank 5) | Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 20. Lasts 1 min. | 1 62  |
 | 46 | Flametongue Weapon (Rank 5) | Imbue the Shaman's weapon with fire. Each hit causes 28.0 to 86.1 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. | 1 80  |
 | 46 | Windwall Totem (Rank 2) | Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 25. Lasts 1 min. | 1 80  |
 | 48 | Flametongue Totem (Rank 3) | Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 12.3 to 37.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min. | 1 98  |
 | 48 | Frostbrand Weapon (Rank 4) | Imbue the Shaman's weapon with frost. Each hit has a chance of causing 150 to 151 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes. | 1 98  |
 | 48 | Lightning Shield (Rank 6) | The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 154 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. | 1 98  |
 | 50 | Windfury Weapon (Rank 3) | Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 630 extra attack power. Lasts for 5 minutes. | 2 16  |
 | 52 | Strength of Earth Totem (Rank 4) | Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 61. Lasts 1.50 min. | 2 43  |
 | 52 | Windfury Totem (Rank 3) | Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 315 extra attack power. Lasts 1.50 min. | 2 43  |
 | 54 | Frost Resistance Totem (Rank 3) | Summons a Frost Resistance Totem with 5 health at the feet of the caster for 1 min. The totem increases party members' frost resistance by 60, if within 20 yards. | 2 61  |
 | 54 | Rockbiter Weapon (Rank 7) | Imbue the Shaman's weapon, increasing attack power by 594 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. | 2 61  |
 | 54 | Stoneskin Totem (Rank 6) | Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 27. Lasts 1 min. | 2 61  |
 | 56 | Flametongue Weapon (Rank 6) | Imbue the Shaman's weapon with fire. Each hit causes 33.2 to 102.2 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. | 2 70  |
 | 56 | Grace of Air Totem (Rank 2) | Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 20 yards by 67. Lasts 1.50 min. | 2 70  |
 | 56 | Lightning Shield (Rank 7) | The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 198 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. | 2 70  |
 | 56 | Windwall Totem (Rank 3) | Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 32. Lasts 1 min. | 2 70  |
 | 58 | Fire Resistance Totem (Rank 3) | Summons a Fire Resistance Totem with 5 health at the feet of the caster for 1 min that increases the fire resistance of party members within 20 yards by 60. | 2 88  |
 | 58 | Flametongue Totem (Rank 4) | Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 15.8 to 48.7 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min. | 2 88  |
 | 58 | Frostbrand Weapon (Rank 5) | Imbue the Shaman's weapon with frost. Each hit has a chance of causing 169 to 170 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes. | 2 88  |
 | 60 | Nature Resistance Totem (Rank 3) | Summons a Nature Resistance Totem with 5 health at the feet of the caster for 1 min that increases the nature resistance of party members within 20 yards by 60. | 3 6  |
 | 60 | Windfury Weapon (Rank 4) | Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 665 extra attack power. Lasts for 5 minutes. | 3 6  |
| Restoration: |
 | 6 | Healing Wave (Rank 2) | Heals a friendly target for 76 to 91. | 90  |
 | 12 | Ancestral Spirit (Rank 1) | Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat. | 7 20  |
 | 12 | Healing Wave (Rank 3) | Heals a friendly target for 150 to 179. | 7 20  |
 | 16 | Cure Poison (Rank 1) | Cures 1 poison effect on the target. | 13  |
 | 18 | Healing Wave (Rank 4) | Heals a friendly target for 307 to 361. | 18  |
 | 18 | Tremor Totem
| Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 1.50 min. | 18  |
 | 20 | Lesser Healing Wave (Rank 1) | Heals a friendly target for 187 to 214. | 19 80  |
 | 22 | Cure Disease (Rank 1) | Cures 1 disease on the target. | 36  |
 | 22 | Poison Cleansing Totem
| Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 20 yards every 5 seconds. Lasts 1.50 min. | 27  |
 | 24 | Ancestral Spirit (Rank 2) | Returns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat. | 31 50  |
 | 24 | Healing Wave (Rank 5) | Heals a friendly target for 428 to 499. | 31 50  |
 | 26 | Mana Spring Totem (Rank 1) | Summons a Mana Spring Totem with 5 health at the feet of the caster for 1.17 min that restores 5 mana every 2 seconds to group members within 20 yards. | 36  |
 | 28 | Lesser Healing Wave (Rank 2) | Heals a friendly target for 283 to 321. | 54  |
 | 30 | Healing Stream Totem (Rank 2) | Summons a Healing Stream Totem with 5 health at the feet of the caster for 1.17 min that heals group members within 20 yards for 8 every 2 seconds. | 63  |
 | 30 | Reincarnation
| Allows you to resurrect yourself upon death with 20% health and mana. Usable once per hour. | 63  |
 | 32 | Healing Wave (Rank 6) | Heals a friendly target for 607 to 703. | 72  |
 | 36 | Ancestral Spirit (Rank 3) | Returns the spirit to the body, restoring a dead target to life with 250 health and 420 mana. Cannot be cast when in combat. | 90  |
 | 36 | Lesser Healing Wave (Rank 3) | Heals a friendly target for 384 to 433. | 90  |
 | 36 | Mana Spring Totem (Rank 2) | Summons a Mana Spring Totem with 5 health at the feet of the caster for 1.17 min that restores 8 mana every 2 seconds to group members within 20 yards. | 90  |
 | 38 | Disease Cleansing Totem
| Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 20 yards every 5 seconds. Lasts 1.50 min. | 99  |
 | 40 | Chain Heal (Rank 1) | Heals the friendly target for 365 to 419, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets. | 1 8  |
 | 40 | Healing Stream Totem (Rank 3) | Summons a Healing Stream Totem with 5 health at the feet of the caster for 1.17 min that heals group members within 20 yards for 10 every 2 seconds. | 1 8  |
 | 40 | Healing Wave (Rank 7) | Heals a friendly target for 835 to 961. | 1 8  |
 | 44 | Lesser Healing Wave (Rank 4) | Heals a friendly target for 520 to 582. | 1 62  |
 | 46 | Chain Heal (Rank 2) | Heals the friendly target for 461 to 527, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets. | 1 80  |
 | 46 | Mana Spring Totem (Rank 3) | Summons a Mana Spring Totem with 5 health at the feet of the caster for 1.17 min that restores 10 mana every 2 seconds to group members within 20 yards. | 1 80  |
 | 48 | Ancestral Spirit (Rank 4) | Returns the spirit to the body, restoring a dead target to life with 400 health and 600 mana. Cannot be cast when in combat. | 1 98  |
 | 48 | Healing Wave (Rank 8) | Heals a friendly target for 1144 to 1310. | 1 98  |
 | 48 | Mana Tide Totem (Rank 2) | Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 155 mana every 3 seconds to group members within 20 yards. | 49 50  |
 | 50 | Healing Stream Totem (Rank 4) | Summons a Healing Stream Totem with 5 health at the feet of the caster for 1.17 min that heals group members within 20 yards for 12 every 2 seconds. | 2 16  |
 | 52 | Lesser Healing Wave (Rank 5) | Heals a friendly target for 714 to 795. | 2 43  |
 | 54 | Chain Heal (Rank 3) | Heals the friendly target for 624 to 711, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets. | 2 61  |
 | 56 | Healing Wave (Rank 9) | Heals a friendly target for 1528 to 1741. | 2 70  |
 | 56 | Mana Spring Totem (Rank 4) | Summons a Mana Spring Totem with 5 health at the feet of the caster for 1.17 min that restores 12 mana every 2 seconds to group members within 20 yards. | 2 70  |
 | 58 | Mana Tide Totem (Rank 3) | Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 240 mana every 3 seconds to group members within 20 yards. | 72  |
 | 60 | Ancestral Spirit (Rank 5) | Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat. | 3 6  |
 | 60 | Healing Stream Totem (Rank 5) | Summons a Healing Stream Totem with 5 health at the feet of the caster for 1.17 min that heals group members within 20 yards for 14 every 2 seconds. | 3 6  |
 | 60 | Lesser Healing Wave (Rank 6) | Heals a friendly target for 915 to 1021. | 3 6  |