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Shaman Spells, Trainers & Quests:


Shaman Spells:
LevelNameDescriptionCost
 Elemental Combat:
-Earthbind Totem
Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.90 Copper
4Earth Shock
(Rank 1)
Instantly shocks the target with concussive force, causing 19 to 22 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.90 Copper
6Earthbind Totem
(Rank 1)
Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.1 Silver
8Earth Shock
(Rank 2)
Instantly shocks the target with concussive force, causing 35 to 38 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.90 Copper
8Lightning Bolt
(Rank 2)
Casts a bolt of lightning at the target for 28 to 33 Nature damage.90 Copper
8Stoneclaw Totem
(Rank 1)
Summons a Stoneclaw Totem with 65 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.90 Copper
10Flame Shock
(Rank 1)
Instantly sears the target with fire, causing 25 Fire damage immediately and 24 Fire damage over 12 sec.3 Silver 60 Copper
12Fire Nova Totem
(Rank 1)
Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 53 to 62 fire damage to enemies within 10 yd.7 Silver 20 Copper
12Purge
(Rank 1)
Purges the enemy target, removing 1 magic effect.7 Silver 20 Copper
14Earth Shock
(Rank 3)
Instantly shocks the target with concussive force, causing 65 to 69 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.8 Silver 10 Copper
14Lightning Bolt
(Rank 3)
Casts a bolt of lightning at the target for 48 to 57 Nature damage.8 Silver 10 Copper
18Flame Shock
(Rank 2)
Instantly sears the target with fire, causing 51 Fire damage immediately and 44 Fire damage over 12 sec.18 Silver
18Stoneclaw Totem
(Rank 2)
Summons a Stoneclaw Totem with 165 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.18 Silver
20Frost Shock
(Rank 1)
Instantly shocks the target with frost, causing 95 to 101 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec.19 Silver 80 Copper
20Lightning Bolt
(Rank 4)
Casts a bolt of lightning at the target for 88 to 100 Nature damage.19 Silver 80 Copper
20Searing Totem
(Rank 2)
Summons a Searing Totem with 5 health at your feet for 35 sec that repeatedly attacks an enemy within 20.0 yards for 13 to 17 Fire damage.19 Silver 80 Copper
22Fire Nova Totem
(Rank 2)
Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 110 to 124 fire damage to enemies within 10 yd.27 Silver
24Earth Shock
(Rank 4)
Instantly shocks the target with concussive force, causing 126 to 134 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.31 Silver 50 Copper
26Lightning Bolt
(Rank 5)
Casts a bolt of lightning at the target for 131 to 149 Nature damage.36 Silver
26Magma Totem
(Rank 1)
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 22 Fire damage to creatures within 8 yards every 2 seconds.36 Silver
28Flame Shock
(Rank 3)
Instantly sears the target with fire, causing 94 to 95 Fire damage immediately and 88 Fire damage over 12 sec.54 Silver
28Stoneclaw Totem
(Rank 3)
Summons a Stoneclaw Totem with 235 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.54 Silver
30Searing Totem
(Rank 3)
Summons a Searing Totem with 5 health at your feet for 40 sec that repeatedly attacks an enemy within 20.0 yards for 19 to 25 Fire damage.63 Silver
32Chain Lightning
(Rank 1)
Hurls a lightning bolt at the enemy, dealing 200 to 227 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.72 Silver
32Fire Nova Totem
(Rank 3)
Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 195 to 219 fire damage to enemies within 10 yd.72 Silver
32Lightning Bolt
(Rank 6)
Casts a bolt of lightning at the target for 179 to 202 Nature damage.72 Silver
32Purge
(Rank 2)
Purges the enemy target, removing 2 beneficial magic effects.72 Silver
34Frost Shock
(Rank 2)
Instantly shocks the target with frost, causing 215 to 230 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec.81 Silver
36Earth Shock
(Rank 5)
Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.90 Silver
36Magma Totem
(Rank 2)
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 37 Fire damage to creatures within 8 yards every 2 seconds.90 Silver
38Lightning Bolt
(Rank 7)
Casts a bolt of lightning at the target for 235 to 264 Nature damage.99 Silver
38Stoneclaw Totem
(Rank 4)
Summons a Stoneclaw Totem with 295 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.99 Silver
40Chain Lightning
(Rank 2)
Hurls a lightning bolt at the enemy, dealing 288 to 323 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.1 Gold 8 Silver
40Flame Shock
(Rank 4)
Instantly sears the target with fire, causing 163 to 164 Fire damage immediately and 152 Fire damage over 12 sec.1 Gold 8 Silver
40Searing Totem
(Rank 4)
Summons a Searing Totem with 5 health at your feet for 45 sec that repeatedly attacks an enemy within 20.0 yards for 26 to 34 Fire damage.1 Gold 8 Silver
42Fire Nova Totem
(Rank 4)
Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 295 to 331 fire damage to enemies within 10 yd.1 Gold 44 Silver
44Lightning Bolt
(Rank 8)
Casts a bolt of lightning at the target for 291 to 326 Nature damage.1 Gold 62 Silver
46Frost Shock
(Rank 3)
Instantly shocks the target with frost, causing 345 to 366 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec.1 Gold 80 Silver
46Magma Totem
(Rank 3)
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 54 Fire damage to creatures within 8 yards every 2 seconds.1 Gold 80 Silver
48Chain Lightning
(Rank 3)
Hurls a lightning bolt at the enemy, dealing 391 to 438 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.1 Gold 98 Silver
48Earth Shock
(Rank 6)
Instantly shocks the target with concussive force, causing 372 to 394 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.1 Gold 98 Silver
48Stoneclaw Totem
(Rank 5)
Summons a Stoneclaw Totem with 405 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.1 Gold 98 Silver
50Lightning Bolt
(Rank 9)
Casts a bolt of lightning at the target for 357 to 400 Nature damage.2 Gold 16 Silver
50Searing Totem
(Rank 5)
Summons a Searing Totem with 5 health at your feet for 50 sec that repeatedly attacks an enemy within 20.0 yards for 33 to 45 Fire damage.2 Gold 16 Silver
52Fire Nova Totem
(Rank 5)
Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 413 to 459 fire damage to enemies within 10 yd.2 Gold 43 Silver
52Flame Shock
(Rank 5)
Instantly sears the target with fire, causing 244 to 245 Fire damage immediately and 232 Fire damage over 12 sec.2 Gold 43 Silver
56Chain Lightning
(Rank 4)
Hurls a lightning bolt at the enemy, dealing 505 to 564 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.2 Gold 70 Silver
56Lightning Bolt
(Rank 10)
Casts a bolt of lightning at the target for 428 to 477 Nature damage.2 Gold 70 Silver
56Magma Totem
(Rank 4)
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 75 Fire damage to creatures within 8 yards every 2 seconds.2 Gold 70 Silver
58Frost Shock
(Rank 4)
Instantly shocks the target with frost, causing 492 to 520 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec.2 Gold 88 Silver
58Stoneclaw Totem
(Rank 6)
Summons a Stoneclaw Totem with 486 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.2 Gold 88 Silver
60Earth Shock
(Rank 7)
Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.3 Gold 6 Silver
60Searing Totem
(Rank 6)
Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20.0 yards for 40 to 54 Fire damage.3 Gold 6 Silver
 Enhancement:
1Rockbiter Weapon
(Rank 1)
Imbue the Shaman's weapon, increasing attack power by 44 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.9 Copper
8Lightning Shield
(Rank 1)
The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.90 Copper
8Rockbiter Weapon
(Rank 2)
Imbue the Shaman's weapon, increasing attack power by 72 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.90 Copper
10Flametongue Weapon
(Rank 1)
Imbue the Shaman's weapon with fire. Each hit causes 5.2 to 15.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.3 Silver 60 Copper
10Strength of Earth Totem
(Rank 1)
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 10. Lasts 45 sec.3 Silver 60 Copper
14Stoneskin Totem
(Rank 2)
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 6. Lasts 1 min.8 Silver 10 Copper
16Lightning Shield
(Rank 2)
The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 29 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.16 Silver 20 Copper
16Rockbiter Weapon
(Rank 3)
Imbue the Shaman's weapon, increasing attack power by 107 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.16 Silver 20 Copper
18Flametongue Weapon
(Rank 2)
Imbue the Shaman's weapon with fire. Each hit causes 7.7 to 23.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.18 Silver
20Frostbrand Weapon
(Rank 1)
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 43 to 44 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes.19 Silver 80 Copper
20Ghost Wolf
Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.19 Silver 80 Copper
22Water Breathing
Allows the target to breathe underwater for 10 min.27 Silver
24Frost Resistance Totem
(Rank 1)
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 1 min. The totem increases party members' frost resistance by 30, if within 20 yards.31 Silver 50 Copper
24Lightning Shield
(Rank 3)
The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 51 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.31 Silver 50 Copper
24Rockbiter Weapon
(Rank 4)
Imbue the Shaman's weapon, increasing attack power by 176 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.31 Silver 50 Copper
24Stoneskin Totem
(Rank 3)
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 10. Lasts 1 min.31 Silver 50 Copper
24Strength of Earth Totem
(Rank 2)
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 20. Lasts 1 min.31 Silver 50 Copper
26Far Sight
Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.36 Silver
26Flametongue Weapon
(Rank 3)
Imbue the Shaman's weapon with fire. Each hit causes 12.4 to 38.2 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.36 Silver
28Fire Resistance Totem
(Rank 1)
Summons a Fire Resistance Totem with 5 health at the feet of the caster for 1 min that increases the fire resistance of party members within 20 yards by 30.54 Silver
28Flametongue Totem
(Rank 1)
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 6.4 to 19.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min.54 Silver
28Frostbrand Weapon
(Rank 2)
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 69 to 70 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes.54 Silver
28Water Walking
Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.54 Silver
30Astral Recall
Yanks the caster through the twisting nether back to Undercity. Speak to an Innkeeper in a different place to change your home location.63 Silver
30Grounding Totem
Summons a Grounding Totem with 5 health at the feet of the caster that absorbs one harmful spell every 10 seconds for each nearby party member. Will not absorb area of effect spells. Lasts 45 sec.63 Silver
30Nature Resistance Totem
(Rank 1)
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 1 min that increases the nature resistance of party members within 20 yards by 30.63 Silver
30Windfury Weapon
(Rank 1)
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 207 extra attack power. Lasts for 5 minutes.63 Silver
32Lightning Shield
(Rank 4)
The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 80 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.72 Silver
32Windfury Totem
(Rank 1)
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 122 extra attack power. Lasts 1.50 min.72 Silver
34Rockbiter Weapon
(Rank 5)
Imbue the Shaman's weapon, increasing attack power by 323 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.81 Silver
34Sentry Totem
Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.81 Silver
34Stoneskin Totem
(Rank 4)
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 14. Lasts 1 min.81 Silver
36Flametongue Weapon
(Rank 4)
Imbue the Shaman's weapon with fire. Each hit causes 20.4 to 62.7 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.90 Silver
36Windwall Totem
(Rank 1)
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 16. Lasts 1 min.90 Silver
38Flametongue Totem
(Rank 2)
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 9 to 27.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min.99 Silver
38Frost Resistance Totem
(Rank 2)
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 1 min. The totem increases party members' frost resistance by 45, if within 20 yards.99 Silver
38Frostbrand Weapon
(Rank 3)
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 112 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes.99 Silver
38Strength of Earth Totem
(Rank 3)
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 36. Lasts 1.25 min.99 Silver
40Lightning Shield
(Rank 5)
The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 114 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.1 Gold 8 Silver
40Windfury Weapon
(Rank 2)
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 444 extra attack power. Lasts for 5 minutes.1 Gold 8 Silver
42Fire Resistance Totem
(Rank 2)
Summons a Fire Resistance Totem with 5 health at the feet of the caster for 1 min that increases the fire resistance of party members within 20 yards by 45.1 Gold 44 Silver
42Grace of Air Totem
(Rank 1)
Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 20 yards by 43. Lasts 1.25 min.1 Gold 44 Silver
42Windfury Totem
(Rank 2)
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 229 extra attack power. Lasts 1.50 min.1 Gold 44 Silver
44Nature Resistance Totem
(Rank 2)
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 1 min that increases the nature resistance of party members within 20 yards by 45.1 Gold 62 Silver
44Rockbiter Weapon
(Rank 6)
Imbue the Shaman's weapon, increasing attack power by 474 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.1 Gold 62 Silver
44Stoneskin Totem
(Rank 5)
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 20. Lasts 1 min.1 Gold 62 Silver
46Flametongue Weapon
(Rank 5)
Imbue the Shaman's weapon with fire. Each hit causes 28.0 to 86.1 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.1 Gold 80 Silver
46Windwall Totem
(Rank 2)
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 25. Lasts 1 min.1 Gold 80 Silver
48Flametongue Totem
(Rank 3)
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 12.3 to 37.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min.1 Gold 98 Silver
48Frostbrand Weapon
(Rank 4)
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 150 to 151 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes.1 Gold 98 Silver
48Lightning Shield
(Rank 6)
The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 154 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.1 Gold 98 Silver
50Windfury Weapon
(Rank 3)
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 630 extra attack power. Lasts for 5 minutes.2 Gold 16 Silver
52Strength of Earth Totem
(Rank 4)
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 61. Lasts 1.50 min.2 Gold 43 Silver
52Windfury Totem
(Rank 3)
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 315 extra attack power. Lasts 1.50 min.2 Gold 43 Silver
54Frost Resistance Totem
(Rank 3)
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 1 min. The totem increases party members' frost resistance by 60, if within 20 yards.2 Gold 61 Silver
54Rockbiter Weapon
(Rank 7)
Imbue the Shaman's weapon, increasing attack power by 594 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.2 Gold 61 Silver
54Stoneskin Totem
(Rank 6)
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 27. Lasts 1 min.2 Gold 61 Silver
56Flametongue Weapon
(Rank 6)
Imbue the Shaman's weapon with fire. Each hit causes 33.2 to 102.2 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.2 Gold 70 Silver
56Grace of Air Totem
(Rank 2)
Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 20 yards by 67. Lasts 1.50 min.2 Gold 70 Silver
56Lightning Shield
(Rank 7)
The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 198 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.2 Gold 70 Silver
56Windwall Totem
(Rank 3)
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 32. Lasts 1 min.2 Gold 70 Silver
58Fire Resistance Totem
(Rank 3)
Summons a Fire Resistance Totem with 5 health at the feet of the caster for 1 min that increases the fire resistance of party members within 20 yards by 60.2 Gold 88 Silver
58Flametongue Totem
(Rank 4)
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 15.8 to 48.7 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min.2 Gold 88 Silver
58Frostbrand Weapon
(Rank 5)
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 169 to 170 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes.2 Gold 88 Silver
60Nature Resistance Totem
(Rank 3)
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 1 min that increases the nature resistance of party members within 20 yards by 60.3 Gold 6 Silver
60Windfury Weapon
(Rank 4)
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 665 extra attack power. Lasts for 5 minutes.3 Gold 6 Silver
 Restoration:
6Healing Wave
(Rank 2)
Heals a friendly target for 76 to 91.90 Copper
12Ancestral Spirit
(Rank 1)
Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat.7 Silver 20 Copper
12Healing Wave
(Rank 3)
Heals a friendly target for 150 to 179.7 Silver 20 Copper
16Cure Poison
(Rank 1)
Cures 1 poison effect on the target.13 Silver
18Healing Wave
(Rank 4)
Heals a friendly target for 307 to 361.18 Silver
18Tremor Totem
Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 1.50 min.18 Silver
20Lesser Healing Wave
(Rank 1)
Heals a friendly target for 187 to 214.19 Silver 80 Copper
22Cure Disease
(Rank 1)
Cures 1 disease on the target.36 Silver
22Poison Cleansing Totem
Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 20 yards every 5 seconds. Lasts 1.50 min.27 Silver
24Ancestral Spirit
(Rank 2)
Returns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat.31 Silver 50 Copper
24Healing Wave
(Rank 5)
Heals a friendly target for 428 to 499.31 Silver 50 Copper
26Mana Spring Totem
(Rank 1)
Summons a Mana Spring Totem with 5 health at the feet of the caster for 1.17 min that restores 5 mana every 2 seconds to group members within 20 yards.36 Silver
28Lesser Healing Wave
(Rank 2)
Heals a friendly target for 283 to 321.54 Silver
30Healing Stream Totem
(Rank 2)
Summons a Healing Stream Totem with 5 health at the feet of the caster for 1.17 min that heals group members within 20 yards for 8 every 2 seconds.63 Silver
30Reincarnation
Allows you to resurrect yourself upon death with 20% health and mana. Usable once per hour.63 Silver
32Healing Wave
(Rank 6)
Heals a friendly target for 607 to 703.72 Silver
36Ancestral Spirit
(Rank 3)
Returns the spirit to the body, restoring a dead target to life with 250 health and 420 mana. Cannot be cast when in combat.90 Silver
36Lesser Healing Wave
(Rank 3)
Heals a friendly target for 384 to 433.90 Silver
36Mana Spring Totem
(Rank 2)
Summons a Mana Spring Totem with 5 health at the feet of the caster for 1.17 min that restores 8 mana every 2 seconds to group members within 20 yards.90 Silver
38Disease Cleansing Totem
Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 20 yards every 5 seconds. Lasts 1.50 min.99 Silver
40Chain Heal
(Rank 1)
Heals the friendly target for 365 to 419, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets.1 Gold 8 Silver
40Healing Stream Totem
(Rank 3)
Summons a Healing Stream Totem with 5 health at the feet of the caster for 1.17 min that heals group members within 20 yards for 10 every 2 seconds.1 Gold 8 Silver
40Healing Wave
(Rank 7)
Heals a friendly target for 835 to 961.1 Gold 8 Silver
44Lesser Healing Wave
(Rank 4)
Heals a friendly target for 520 to 582.1 Gold 62 Silver
46Chain Heal
(Rank 2)
Heals the friendly target for 461 to 527, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets.1 Gold 80 Silver
46Mana Spring Totem
(Rank 3)
Summons a Mana Spring Totem with 5 health at the feet of the caster for 1.17 min that restores 10 mana every 2 seconds to group members within 20 yards.1 Gold 80 Silver
48Ancestral Spirit
(Rank 4)
Returns the spirit to the body, restoring a dead target to life with 400 health and 600 mana. Cannot be cast when in combat.1 Gold 98 Silver
48Healing Wave
(Rank 8)
Heals a friendly target for 1144 to 1310.1 Gold 98 Silver
48Mana Tide Totem
(Rank 2)
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 155 mana every 3 seconds to group members within 20 yards.49 Silver 50 Copper
50Healing Stream Totem
(Rank 4)
Summons a Healing Stream Totem with 5 health at the feet of the caster for 1.17 min that heals group members within 20 yards for 12 every 2 seconds.2 Gold 16 Silver
52Lesser Healing Wave
(Rank 5)
Heals a friendly target for 714 to 795.2 Gold 43 Silver
54Chain Heal
(Rank 3)
Heals the friendly target for 624 to 711, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets.2 Gold 61 Silver
56Healing Wave
(Rank 9)
Heals a friendly target for 1528 to 1741.2 Gold 70 Silver
56Mana Spring Totem
(Rank 4)
Summons a Mana Spring Totem with 5 health at the feet of the caster for 1.17 min that restores 12 mana every 2 seconds to group members within 20 yards.2 Gold 70 Silver
58Mana Tide Totem
(Rank 3)
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 240 mana every 3 seconds to group members within 20 yards.72 Silver
60Ancestral Spirit
(Rank 5)
Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.3 Gold 6 Silver
60Healing Stream Totem
(Rank 5)
Summons a Healing Stream Totem with 5 health at the feet of the caster for 1.17 min that heals group members within 20 yards for 14 every 2 seconds.3 Gold 6 Silver
60Lesser Healing Wave
(Rank 6)
Heals a friendly target for 915 to 1021.3 Gold 6 Silver
157 different abilities.
Shaman Quests:
Level:Quest Name:

Horde Quest
Water Sapta (Shaman)
Defeat the Corrupt Manifestation of Water and place the Corrupted Manifestation's Bracers along with the Remaining Drops of Purest Water on the Brazier of Everfount in Silverpine Forest.

Horde Quest
Call of Earth - (Orc/Troll Shaman) - (Step 1)
Bring 2 Felstalker Hooves to Canaga Earthcaller in the Valley of Trials.

Horde Quest
Call of Fire - Part V (Shaman) - (Step 5)
Bring the Torch of Eternal Flame to Kranal Fiss in the Barrens.
1Shaman
Horde Quest
Rune-Inscribed Note
Read the Rune-Inscribed Note and speak to Meela Dawnstrider in Camp Narache.
1Shaman
Horde Quest
Rune-Inscribed Parchment
Read the Rune-Inscribed Parchment and speak to Shikrik in the Valley of Trials.
1Shaman
Horde Quest
Rune-Inscribed Tablet (Shaman)
Speak to Shikrik in the Valley of Trials.
4Shaman
Horde Quest
Call of Earth - Part I (Tauren Shaman)
Bring 2 applications of Ritual Salve to Seer Ravenfeather in Camp Narache.
4Shaman
Horde Quest
Call of Earth - Part II (Tauren Shaman)
Find Kodo Rock and drink the Earth Sapta.
4Shaman
Horde Quest
Call of Earth - Part III (Tauren Shaman)
Bring the Rough Quartz to Seer Ravenfeather in Camp Narache.
4Shaman
Horde Quest
Call of Earth - Part II (Orc/Troll Shaman) - (Step 2)
Find Spirit Rock and drink the Earth Sapta.
4Shaman
Horde Quest
Call of Earth - Part III (Orc/Troll Shaman) - (Step 3)
Bring the Rough Quartz to Canaga Earthcaller in the Valley of Trials.
10Shaman
Horde Quest
Call of Fire (Shaman) - (Step 1)
Find Kranal Fiss in the Barrens.
11
Horde Quest
Call of Fire - Part II (Shaman) - (Step 2)
Bring the Torch of the Dormant Flame to Telf Joolam in Durotar.
12Shaman
Horde Quest
Call of Fire - Part III (Shaman) - (Step 3)
Bring 1 Fire Tar and 1 Reagent Pouch to Telf Joolam in Durotar.
13Shaman
Horde Quest
Call of Fire - Part IV (Shaman) - (Step 4)
Defeat the Minor Manifestation of Fire, and place the Glowing Ember in the brazier atop the Shrine of Eternal Flame.
20Shaman
Horde Quest
Call of Water - Part 6?
Find Islen Waterseer in the Barrens.
22Shaman
Horde Quest
Call of Water - Part 11?
Fill the Empty Brown Waterskin at the watering hole below Brine's hut and return it to her in the Barrens.
22Shaman
Horde Quest
Call of Water - (Step 1)
Find Brine in Southern Barrens.
22Shaman
Horde Quest
Call of Water - (Step 2)
Fill the Empty Brown Waterskin at the quilboar watering hole and return it to Brine in the Barrens.
22Shaman
Horde Quest
Call of Water - (Step 3)
Fill the Empty Red Waterskin at the well in Tarren Mill and return to Brine in the Barrens.
23Shaman
Horde Quest
Call of Water - Part 4?
Defeat the Corrupt Manifestation of Water and place the Corrupted Manifestation's Bracers along with the Remaining Drops of Purest Water on the Brazier of Everfount in Silverpine Forest.
23Shaman
Horde Quest
Call of Water - Part 5?
Speak to the Minor Manifestation of Water in Silverpine Forest.
23Shaman
Horde Quest
Call of Water - Part 7?
Bring the Shard of Water to Islen Waterseer in the Barrens.
23Shaman
Horde Quest
Call of Water - (Step 4)
Bring the Vial of Purest Water to Islen Waterseer in the Barrens.
30Shaman
Horde Quest
Call of Air
Find Prate Cloudseer in Thousand Needles.
50Shaman
Horde Quest
Elemental Mastery
Collect a sample of air, fire, earth and water for Bath'rah the Windwatcher.
52Shaman
Horde Quest
Da Voodoo
Bring the voodoo feathers to Bath'rah the Windwatcher.
(Dungeon)
52Shaman
Horde Quest
Spirit Totem
Bring the pieces for the spirit totem to Bath'rah the Windwatcher.
60Shaman
Horde Quest
The Darkreaver Menace
Use the Divination Scryer in the heart of the Great Ossuary's basement in the Scholomance. Doing so will bring forth spirits you must fight. Defeating these spirits will summon forth Death Knight Darkreaver; defeat him. Bring Darkreaver's Head to Sagorne Creststrider in the Valley of Wisdom, Orgrimmar.
(Dungeon)
29 different quests.