Warrior Spells:| Arms: |
 | 4 | Charge (Rank 1) | Charge an enemy, generate 9 rage, and stun it for 1 sec. Cannot be used in combat. | 50  |
 | 4 | Rend (Rank 1) | Wounds the target causing them to bleed for 15 damage over 9 sec. | 50  |
 | 6 | Thunder Clap (Rank 1) | Blasts nearby enemies with thunder slowing their attack speed by 10% for 10 sec and doing 8 Nature damage to them. Will affect up to 4 targets. | 1  |
 | 8 | Hamstring (Rank 1) | Maims the enemy, causing 5 damage and slowing the enemy's movement to 70% of normal speed for 15 sec. | 2  |
 | 8 | Heroic Strike (Rank 2) | A strong attack that increases melee damage by 19. | 2  |
 | 10 | Rend (Rank 2) | Wounds the target causing them to bleed for 28 damage over 12 sec. | 4  |
 | 12 | Overpower (Rank 1) | Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. | 8  |
 | 16 | Heroic Strike (Rank 3) | A strong attack that increases melee damage by 29. | 18  |
 | 16 | Mocking Blow (Rank 1) | A mocking attack that causes 22 damage and forces the target to focus attacks on you for 6 sec. | 18  |
 | 18 | Thunder Clap (Rank 2) | Blasts nearby enemies with thunder slowing their attack speed by 10% for 10 sec and doing 16 Nature damage to them. Will affect up to 4 targets. | 29  |
 | 20 | Rend (Rank 3) | Wounds the target causing them to bleed for 45 damage over 15 sec. | 29  |
 | 20 | Retaliation
| Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. | 30  |
 | 24 | Heroic Strike (Rank 4) | A strong attack that increases melee damage by 40. | 53  |
 | 26 | Charge (Rank 2) | Charge an enemy, generate 12 rage, and stun it for 1 sec. Cannot be used in combat. | 90  |
 | 26 | Mocking Blow (Rank 2) | A mocking attack that causes 31 damage and forces the target to focus attacks on you for 6 sec. | 90  |
 | 28 | Overpower (Rank 2) | Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. | 1 10  |
 | 28 | Thunder Clap (Rank 3) | Blasts nearby enemies with thunder slowing their attack speed by 10% for 10 sec and doing 26 Nature damage to them. Will affect up to 4 targets. | 1 10  |
 | 30 | Rend (Rank 4) | Wounds the target causing them to bleed for 66 damage over 18 sec. | 1 30  |
 | 32 | Hamstring (Rank 2) | Maims the enemy, causing 18 damage and slowing the enemy's movement to 65% of normal speed for 15 sec. | 1 10  |
 | 32 | Heroic Strike (Rank 5) | A strong attack that increases melee damage by 52. | 1 10  |
 | 36 | Mocking Blow (Rank 3) | A mocking attack that causes 46 damage and forces the target to focus attacks on you for 6 sec. | 1 10  |
 | 38 | Thunder Clap (Rank 4) | Blasts nearby enemies with thunder slowing their attack speed by 10% for 10 sec and doing 37 Nature damage to them. Will affect up to 4 targets. | 2 30  |
 | 40 | Heroic Strike (Rank 6) | A strong attack that increases melee damage by 72. | 1 30  |
 | 40 | Rend (Rank 5) | Wounds the target causing them to bleed for 98 damage over 21 sec. | 1 30  |
 | 44 | Overpower (Rank 3) | Instantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. | 3 30  |
 | 46 | Charge (Rank 3) | Charge an enemy, generate 15 rage, and stun it for 1 sec. Cannot be used in combat. | 3 70  |
 | 46 | Mocking Blow (Rank 4) | A mocking attack that causes 71 damage and forces the target to focus attacks on you for 6 sec. | 3 70  |
 | 48 | Heroic Strike (Rank 7) | A strong attack that increases melee damage by 100. | 4 20  |
 | 48 | Mortal Strike (Rank 2) | A vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | 1 10  |
 | 48 | Thunder Clap (Rank 5) | Blasts nearby enemies with thunder slowing their attack speed by 10% for 10 sec and doing 49 Nature damage to them. Will affect up to 4 targets. | 4 20  |
 | 50 | Rend (Rank 6) | Wounds the target causing them to bleed for 126 damage over 21 sec. | 3 50  |
 | 54 | Hamstring (Rank 3) | Maims the enemy, causing 45 damage and slowing the enemy's movement to 60% of normal speed for 15 sec. | 4 40  |
 | 54 | Mortal Strike (Rank 3) | A vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | 1 50  |
 | 56 | Heroic Strike (Rank 8) | A strong attack that increases melee damage by 124. | 9 60  |
 | 56 | Mocking Blow (Rank 5) | A mocking attack that causes 93 damage and forces the target to focus attacks on you for 6 sec. | 9 60  |
 | 58 | Thunder Clap (Rank 6) | Blasts nearby enemies with thunder slowing their attack speed by 10% for 10 sec and doing 62 Nature damage to them. Will affect up to 4 targets. | 7 10  |
 | 60 | Mortal Strike (Rank 4) | A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | 2  |
 | 60 | Overpower (Rank 4) | Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. | 5 90  |
 | 60 | Rend (Rank 7) | Wounds the target causing them to bleed for 147 damage over 21 sec. | 5 90  |
| Fury: |
 | 1 | Battle Shout (Rank 1) | The warrior shouts, increasing the party's Attack Power by 20. Lasts 2 min. | 10  |
 | 12 | Battle Shout (Rank 2) | The warrior shouts, increasing the party's Attack Power by 39. Lasts 2 min. | 8  |
 | 14 | Demoralizing Shout (Rank 1) | Reduces nearby enemies' Attack Power by 56 for 30 sec. | 12  |
 | 20 | Cleave (Rank 1) | A sweeping attack that does your weapon damage plus 5 to the target and his nearest ally. | 30  |
 | 22 | Battle Shout (Rank 3) | The warrior shouts, increasing the party's Attack Power by 59. Lasts 2 min. | 56  |
 | 22 | Intimidating Shout
| The warrior shouts, causing the targeted enemy to stay and fight. All other nearby enemies will flee in fear. Lasts 8 sec. | 56  |
 | 24 | Demoralizing Shout (Rank 2) | Reduces nearby enemies' Attack Power by 81 for 30 sec. | 53  |
 | 24 | Execute (Rank 1) | Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only works on enemies that have 20% or less health. | 53  |
 | 26 | Challenging Shout
| Forces all nearby enemies to focus attacks on you for 6 sec. | 90  |
 | 30 | Cleave (Rank 2) | A sweeping attack that does your weapon damage plus 10 to the target and his nearest ally. | 1  |
 | 30 | Slam (Rank 1) | Slams the opponent, causing weapon damage plus 32. | 1  |
 | 32 | Battle Shout (Rank 4) | The warrior shouts, increasing the party's Attack Power by 94. Lasts 2 min. | 1 10  |
 | 32 | Berserker Rage
| The warrior enters a berserker rage, becoming immune to Fear and Knockout effects and generating extra rage when taking damage. Lasts 10 sec. | 1  |
 | 32 | Execute (Rank 2) | Attempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only works on enemies that have 20% or less health. | 1 10  |
 | 34 | Demoralizing Shout (Rank 3) | Reduces nearby enemies' Attack Power by 100 for 30 sec. | 1 30  |
 | 36 | Whirlwind
| In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy. | 1 60  |
 | 38 | Slam (Rank 2) | Slams the opponent, causing weapon damage plus 43. | 2 30  |
 | 40 | Cleave (Rank 3) | A sweeping attack that does your weapon damage plus 18 to the target and his nearest ally. | 1 60  |
 | 40 | Execute (Rank 3) | Attempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only works on enemies that have 20% or less health. | 1 30  |
 | 42 | Battle Shout (Rank 5) | The warrior shouts, increasing the party's Attack Power by 139. Lasts 2 min. | 4 40  |
 | 42 | Intercept (Rank 2) | Charge an enemy, causing 45 damage and stunning it for 3 sec. | 4 40  |
 | 44 | Demoralizing Shout (Rank 4) | Reduces nearby enemies' Attack Power by 144 for 30 sec. | 3 30  |
 | 46 | Slam (Rank 3) | Slams the opponent, causing weapon damage plus 68. | 2 80  |
 | 48 | Execute (Rank 4) | Attempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only works on enemies that have 20% or less health. | 4 20  |
 | 50 | Cleave (Rank 4) | A sweeping attack that does your weapon damage plus 32 to the target and his nearest ally. | 3 50  |
 | 50 | Recklessness
| The warrior will cause critical hits with most attacks and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%. | 3 50  |
 | 52 | Battle Shout (Rank 6) | The warrior shouts, increasing the party's Attack Power by 192. Lasts 2 min. | 5 30  |
 | 52 | Intercept (Rank 3) | Charge an enemy, causing 65 damage and stunning it for 3 sec. | 5 30  |
 | 54 | Demoralizing Shout (Rank 5) | Reduces nearby enemies' Attack Power by 181 for 30 sec. | 4 40  |
 | 54 | Slam (Rank 4) | Slams the opponent, causing weapon damage plus 87. | 5 80  |
 | 56 | Execute (Rank 5) | Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only works on enemies that have 20% or less health. | 9 60  |
 | 60 | Cleave (Rank 5) | A sweeping attack that does your weapon damage plus 50 to the target and his nearest ally. | 5 90  |
| Protection: |
 | - | Devotion Aura (Rank 1) | Gives 55 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. | 10  |
 | 6 | Divine Protection (Rank 1) | You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. | 1  |
 | 10 | Blessing of Protection (Rank 1) | A targeted party member is protected from all physical attacks for 6 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. | 3  |
 | 10 | Bloodrage
| Generates 10 Rage at the cost of Health, and then generates an additional 10 Rage over 10 sec. The warrior is considered in combat for the duration. | 4  |
 | 10 | Devotion Aura (Rank 2) | Gives 160 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. | 3  |
 | 12 | Shield Bash (Rank 1) | Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. | 8  |
 | 14 | Revenge (Rank 1) | Instantly counterattack an enemy for 12 to 14 damage. Revenge must follow a block, dodge or parry. | 12  |
 | 16 | Seal of Fury (Rank 1) | Fills the Paladin with divine fury for 30 sec, allowing melee attacks to cause additional threat. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 30 sec, causing Holy damage spells cast on that enemy to generate additional threat. Only one Judgment per Paladin can be active at any one time. | 18  |
 | 16 | Shield Block
| Increases chance to block by 75% for 5.50 sec, but will only block 2 attacks. | 18  |
 | 18 | Blessing of Freedom
| Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time. | 29  |
 | 18 | Disarm
| Disarm the enemy's weapon for 10 sec. | 29  |
 | 18 | Divine Protection (Rank 2) | You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. | 29  |
 | 20 | Devotion Aura (Rank 3) | Gives 275 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. | 30  |
 | 22 | Concentration Aura
| Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. | 40  |
 | 22 | Seal of Justice
| Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 30 sec, preventing them from fleeing. Only one Judgement per Paladin can be active at any one time. | 40  |
 | 22 | Sunder Armor (Rank 2) | Sunders the target's armor, reducing it by 180 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | 56  |
 | 24 | Blessing of Protection (Rank 2) | A targeted party member is protected from all physical attacks for 8 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. | 50  |
 | 24 | Revenge (Rank 2) | Instantly counterattack an enemy for 18 to 22 damage. Revenge must follow a block, dodge or parry. | 53  |
 | 26 | Blessing of Salvation
| Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Players may only have one Blessing on them per Paladin at any one time. | 70  |
 | 26 | Seal of Fury (Rank 2) | Fills the Paladin with divine fury for 30 sec, allowing melee attacks to cause additional threat. Only one Seal can be active on the Paladin at any one time. More effective than Seal of Fury (Rank 1).
Unleashing this Seal's energy will judge an enemy for 30 sec, causing Holy damage spells cast on that enemy to generate additional threat. Only one Judgement per Paladin can be active at any one time. | 70  |
 | 28 | Shadow Resistance Aura (Rank 1) | Increases nearby group member's shadow resistance 30. Players may only have one Aura on them per Paladin at any one time. | 1 10  |
 | 28 | Shield Wall
| Reduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 sec. | 1 10  |
 | 30 | Blessing of Sanctuary (Rank 2) | Places a Blessing on the friendly target, reducing damage dealt from all sources by 10 for 5 min. Players may only have one Blessing on them per Paladin at any one time. | 20  |
 | 30 | Devotion Aura (Rank 4) | Gives 390 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. | 1  |
 | 30 | Divine Intervention
| Sacrifices the caster to remove the party member from battle, shielding him from all harm but preventing him from taking any action for 30 sec. | 1  |
 | 32 | Frost Resistance Aura (Rank 1) | Increases nearby group member's frost resistance 30. Players may only have one Aura on them per Paladin at any one time. | 1 50  |
 | 32 | Shield Bash (Rank 2) | Bashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. | 1 10  |
 | 34 | Divine Shield (Rank 1) | Protects the paladin from all damage and spells for 10 sec, but reduces attack speed by 50%. | 1 30  |
 | 34 | Revenge (Rank 3) | Instantly counterattack an enemy for 25 to 31 damage. Revenge must follow a block, dodge or parry. | 1 30  |
 | 34 | Sunder Armor (Rank 3) | Sunders the target's armor, reducing it by 270 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | 1 30  |
 | 36 | Fire Resistance Aura (Rank 1) | Increases nearby group member's fire resistance 30. Players may only have one Aura on them per Paladin at any one time. | 1 50  |
 | 36 | Seal of Fury (Rank 3) | Fills the Paladin with divine fury for 30 sec, allowing melee attacks to cause additional threat. Only one Seal can be active on the Paladin at any one time. More effective than Seal of Fury (Rank 2).
Unleashing this Seal's energy will judge an enemy for 30 sec, causing Holy damage spells cast on that enemy to generate additional threat. Only one Judgement per Paladin can be active at any one time. | 1 50  |
 | 38 | Blessing of Protection (Rank 3) | A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. | 1 80  |
 | 40 | Blessing of Sanctuary (Rank 3) | Places a Blessing on the friendly target, reducing damage dealt from all sources by 14 for 5 min. Players may only have one Blessing on them per Paladin at any one time. | 30  |
 | 40 | Devotion Aura (Rank 5) | Gives 505 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. | 2  |
 | 40 | Holy Shield (Rank 2) | Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Each block expends a charge. 4 charges. | 30  |
 | 40 | Shadow Resistance Aura (Rank 2) | Increases nearby group member's shadow resistance 45. Players may only have one Aura on them per Paladin at any one time. | 2  |
 | 44 | Frost Resistance Aura (Rank 2) | Increases nearby group member's frost resistance 45. Players may only have one Aura on them per Paladin at any one time. | 3 30  |
 | 44 | Revenge (Rank 4) | Instantly counterattack an enemy for 43 to 53 damage. Revenge must follow a block, dodge or parry. | 3 30  |
 | 46 | Blessing of Sacrifice (Rank 1) | Places a Blessing on the party member, transfering 45 damage taken per hit with the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time. | 2 80  |
 | 46 | Seal of Fury (Rank 4) | Fills the Paladin with divine fury for 30 sec, allowing melee attacks to cause additional threat. Only one Seal can be active on the Paladin at any one time. More effective than Seal of Fury (Rank 3).
Unleashing this Seal's energy will judge an enemy for 30 sec, causing Holy damage spells cast on that enemy to generate additional threat. Only one Judgement per Paladin can be active at any one time. | 2 80  |
 | 46 | Sunder Armor (Rank 4) | Sunders the target's armor, reducing it by 360 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | 3 70  |
 | 48 | Fire Resistance Aura (Rank 2) | Increases nearby group member's fire resistance 45. Players may only have one Aura on them per Paladin at any one time. | 4 20  |
 | 50 | Blessing of Sanctuary (Rank 4) | Places a Blessing on the friendly target, reducing damage dealt from all sources by 19 for 5 min. Players may only have one Blessing on them per Paladin at any one time. | 90  |
 | 50 | Devotion Aura (Rank 6) | Gives 620 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. | 2 40  |
 | 50 | Divine Shield (Rank 2) | Protects the paladin from all damage and spells for 12 sec, but reduces attack speed by 50%. | 2 40  |
 | 50 | Holy Shield (Rank 3) | Increases chance to block by 30% for 10 sec, and deals 95 Holy damage for each attack blocked while active. Each block expends a charge. 4 charges. | 90  |
 | 52 | Shadow Resistance Aura (Rank 3) | Increases nearby group member's shadow resistance 60. Players may only have one Aura on them per Paladin at any one time. | 3 20  |
 | 52 | Shield Bash (Rank 3) | Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. | 5 30  |
 | 54 | Blessing of Sacrifice (Rank 2) | Places a Blessing on the party member, transfering 55 damage taken per hit with the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time. | 4 40  |
 | 54 | Revenge (Rank 5) | Instantly counterattack an enemy for 64 to 78 damage. Revenge must follow a block, dodge or parry. | 4 40  |
 | 56 | Frost Resistance Aura (Rank 3) | Increases nearby group member's frost resistance 60. Players may only have one Aura on them per Paladin at any one time. | 4 80  |
 | 56 | Seal of Fury (Rank 5) | Fills the Paladin with divine fury for 30 sec, allowing melee attacks to cause additional threat. Only one Seal can be active on the Paladin at any one time. More effective than Seal of Fury (Rank 4).
Unleashing this Seal's energy will judge an enemy for 30 sec, causing Holy damage spells cast on that enemy to generate additional threat. Only one Judgement per Paladin can be active at any one time. | 4 80  |
 | 58 | Sunder Armor (Rank 5) | Sunders the target's armor, reducing it by 450 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | 7 10  |
 | 60 | Blessing of Sanctuary (Rank 5) | Places a Blessing on the friendly target, reducing damage dealt from all sources by 24 for 5 min. Players may only have one Blessing on them per Paladin at any one time. | 1 20  |
 | 60 | Devotion Aura (Rank 7) | Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. | 3 90  |
 | 60 | Fire Resistance Aura (Rank 3) | Increases nearby group member's fire resistance 60. Players may only have one Aura on them per Paladin at any one time. | 3 90  |
 | 60 | Holy Shield (Rank 4) | Increases chance to block by 30% for 10 sec, and deals 130 Holy damage for each attack blocked while active. Each block expends a charge. 4 charges. | 1 20  |